Monday, 11 January 2016

Testing Mapping on Maya And Photoshop





In this piece of work I have been testing out the different mapping types in Maya and Photoshop. I first had mad my design which was blue circles then, I had added a transparency map which was a simple black and white checker pattern. This was so it was clearly visible where the transparency was in the Maya experiment. Then I had made a Specular map of the design which would show how shiny certain places in the image were, black was matte and white was shiny. After this I had added my bump map to show which part of the object I wanted to make rise or fall in. Finally, I had made my design in Maya and rendered it out. This task has greatly improved my knowledge of Photoshop and also how to create a bump map from this app rather than an external app.

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