Tuesday, 2 February 2016
Animation
Monday, 1 February 2016
Turtle Final Render
These are my final pieces from across the project. The first one is my final Photoshop piece, it shows a turtle underwater looking towards the camera. I have used blue,brown and green as my main colours for this turtle as I thought these colours would suit the turtle. The turtle has nuts and bolts going across the face of the turtle and has a transparent pattern across the face of the turtle. This was to give the turtle a more mechanical look to it. It also has glows around the shell this was to show that the shell is able to disassemble and reassemble and also that some of it is on a higher level than the other parts. The turtle sits on top of a tank tread as that its movement and it also adds a more robotic theme to it and makes it look more versatile than just sitting stationary.
Sunday, 31 January 2016
Final Photoshop
Tuesday, 19 January 2016
Maya Textured Marble
In this piece of work I have made a marble and rendered it out using mental ray. I have used the mia_material_x texture in the design to make it more detailed and have more reflection on it. I had used a tutorial on Youtube as reference to help me create this design in Maya.
Monday, 18 January 2016
Bolt and Nuts
This is a creation I had done on Maya of the nuts, bolts and cogs I used in my final piece I had rendered it out. It shows the metal textures that I could use to make the design and also I have went into detail within the design.
Bracelet on Maya
This is a bracelet I had made on Maya in order to help me see how I should create things in my final design.I had done some of this from previous knowledge as I already knew how to add textures onto the polygons and how to manipulate the shapes. I had learned how to do this off a YouTube video by a guy named Mike as he creates great tutorials on how to use Maya.
Thursday, 14 January 2016
Maya initial design ideas
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