Friday, 1 January 2016

3D Artist Research: Joel Erkkinen - Context








This is an artist named Joel Erkkinen has done this work on ArtStation. He has a varied amount of work on the site from Star Wars to Lego, and he tends to do a lot of his work on Maya, After Effects and Photoshop. The artist starts his work on Maya, then edits it with Photoshop and if needed he uses After Effects to add more detailed effects to the design. He has shown some of the Maya wire frames in his work and you can see the amount of detail that goes into the work that he produces.
In Maya Joel renders a lot of his work using Vray and mental ray to help give the work a lot of detail and depth as they are really good renderers. He adds some of the detail to the textures used in the work in Photoshop but other times in his work he doesn't use Photoshop at all but it produces the same quality of work.

Tuesday, 15 December 2015

Turtle Sketches

Here is my turtle sketches that I had done to indicate what animation the design does from moving to hiding in its shell. The black underlining of the design indicates were the ground is so the design doesn't look like it is floating around. I had also added a gradient to make the design look more professional and also to add some originality to it.

Bird Drawing

This was my sketches of an idea I had considered using in my work to help me see the different positions of the Robot Bird.

Robot hand art


Tuesday, 8 December 2015

Joints

This is how I plan to do the joints in my work if I decide to include any in it. I will have them either metal textured or with carbon fibre. This will make my joints also look more effective and more presentable. It will also suit the theme more if I do it like this.

Monday, 7 December 2015

Artist Interpretation

This is my Artist Interpretation of Christian Alzmann, here I have tried to copy his design below. First I had sketched out the base outline of the shape of his mechanical creature, then I had went over it neatly using the pen tool in Photoshop to get rid of the rough outlines that it has. After I had started adding more of the inner detail to the shape of the mechanical creature. Finally, I had added colour to the design to make it finished.


Thursday, 3 December 2015

Primary Research

Here is the primary research I have done to help me with my project.